StrawberryJoe
Zeni : 1,000 Posts : 29 Location : Texas
| Subject: Demon Realm Martial Arts (Keminan) Tue Jan 30, 2018 11:15 pm | |
| - Aikido:
Name: Throw Type: Martial Arts Level:1 Alignment: Neutral Range: Varies Appearance:User learns how to redirect the power of an opponent's back and apply it to their throw damaging the opponent. Explanation:The basic concept of Aikido is the ability to perform a throw, or hold by blending with the motion of the attacker and redirecting the force of the attack rather than opposing head on. When redirecting and channeling the redirect into a take down, or a throw which harms the opponent. The user may learn this technique up to 6 times. When first learned the user is able to redirect 25% of the opponent's fighting power back to the opponent knockback, knockdown, and crater creating. Each time learned the user is able redirect an additional 25%. When the user learns this technique the final time they are able to redirect 150% of the opponent's attacking power back to the opponent causing significant damage.
Word Count: 500 words Other Requirements: 500 words for each retraining as well. and the technique goes up 1 level after each retraining.
Name: Hanmi(Opposite Stance and Mutual Stance) Type: Martial Arts Level:1 Alignment: Neutral Range: Self Appearance: Hanmi in Aikido is a triangular stance with the front foot facing forward and the rear foot perpendicular to the front, facing sideways. Explanation:It is important to have the right foot work in most instances. One's success in executing Aikido techniques depends on the proper Hanmi. Triangular stance. Most often aikido techniques are practiced with the opponent in predetermined stances. This is to facilitate learning the techniques and certain principles of positioning with respect to an attack. At higher levels, specific Hanmi cease to be of much importance.
Word Count: 500 Other Requirements:
Name:Shomenuchi Ikkyo Omote Type: Martial Arts Level: 1 Alignment: Neutral Range: Varies Appearance:A takedown with an elbow lock defense against a high attack. Explanation:Initiate the movement by advancing with your right foot while vigorously extending your right tegatana into your partner's face. Your partner blocks with his right hand to protect his face. Grab his right elbow firmly with your left hand and push his wrist down with your tegatana. Having unbalanced your partner by bringing his arm forward and down. Pin his arm at a right angle to his body. When an opponent is on the ground, the user is free to break an elbow, dislocate the shoulder, dislocate the write, or even strike the controlled target. The user is able to redirect 10% of the opponent's fighting power back to the opponent when performing this technique as a counter.
Word Count: 500 Other Requirements:
Name: Type: Martial Arts Level: 2 Alignment: neutral Range: Varies Appearance:A spinning take down with an elbow lock defense against a high attack. Explanation:From Ai Hanmi, initiate the movement by extending your right tegatana into your partner's face while advancing with your left foot. Align the toes of your left foot with your partner's toes in order to establish a proper distance. Grab his elbow firmly with your left hand and his wrist with your right hand. Pivot your right foot to the rear while applying even pressure on his arm with both hands. Pin his arm at a right angle to his body as in Shomenuchi Ikkyo Omote. Just as in Tai no Henko, step toe-to-toe with your partner and use your front foot as a pivot on which to turn out of the way. Move your hands and feet in unison. Twist your hips the instant you align the toes of your left foot with those of your partner's right foot in order to break his balance. Bring him down with a feeling of circular pushing and turning. When an opponent is on the ground, the user is free to break an elbow, dislocate the shoulder, dislocate the write, or even strike the controlled target. The user is able to redirect 10% of the opponent's fighting power back to the opponent when performing this technique as a counter.
Word Count:1k Other Requirements:Ai Hanmi
Name: Collier Shoot Type: Martial Arts Level: 1 Alignment: Neutral Range: Appearance:The user jumps high into the air and lands a powerful kick to the opponent's neck. "Collier" is the French term for neck meat. Explanation: The user gets ready and quickly jumps up into the air. This jump could be considered as a high jump, or a low jump, but a jump must be made. Using gravity as a helper the user can either kick side ways towards the opponent's neck, or downwards against the neck area of the opponent, close to the collar bone. If Used properly this technique is capable of pushing the opponent down making them off balance, or down to their knees for more powerful attacks.
Word Count: 500 Other Requirements:
Name: Party Table Type: Martial Arts Level: 1 Alignment: Neutral Range: Short Appearance:The user drops into a handstand, and then spins rapidly around, dealing savage kicks on a group of people within proximity. Explanation:The user quickly plants their hands down along the ground and begins to spin rapidly. The user's legs are spread out in the splits as they spin with great speed to slam into the opponents that may be surrounding the user. The user spins with such speed and strength the user is capable of hitting the opponents, or whatever is hit by this technique into the distance of sixteen meters at lvl 1 martial arts and 20 at 2, then 30 at 3. With this technique the user is capable of moving around with their hands while still spinning. Some users spin around in a small radius moving in a circle to ensure that they hit their targets if need be.
Word Count:500 Other Requirements:
Name: Party Table KickCourse Type: Martial Arts Level: 2 Alignment: Neutral Range: Short Appearance:An attack for fighting against large groups, the user jumps into the air and lands on the head of one of the opponents in a hand stand. The user then spins around rapidly to deliver a savage kick to the face of anyone within range. After the user runs out of targets, the user dismounts and kicks the person he/she was spinning on. Explanation:The user jumps up into the air as they slam their hands against an opponent's shoulders. Doing so stuns the opponent for one round as a brief moment to ensure the user is capable of using the opponent's body as a form of stand to kick all other opponents that may be near by. Some practitioners of this technique spin rapidly hitting all opponents around the user kicking them off into the distance of up to thirty two meters. Some practitioners somewhat juggle around the opponent's shoulders kicking in all directions in one fluent movement in a break dancing like form in that of a windmill. In a final movement the user quickly slams a final kick into the opponent. This could be used against the opponent's chest, across the opponent's face, or anywhere else that may have the opponent open capable of sending the opponent flying off into the distance of thirty two meters.
Word Count: 1k Other Requirements: Must know Party Table
Last edited by StrawberryJoe on Wed Jan 31, 2018 3:04 pm; edited 1 time in total | |
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Fenrir
Zeni : 2,000 Posts : 54 Location : Sadala
| Subject: Re: Demon Realm Martial Arts (Keminan) Wed Jan 31, 2018 1:03 pm | |
| Can you combine Al Hamni and Hamni into one tech and just make it 500? It seems like it would be pretty easy to use Al Hamni once Hamni was learned, and level 1's are supposed to have 500 WC, so it would work better if they were one technique.
Also, make it to where as the Throw gets stronger it also becomes a higher level, just to prevent people with low martial arts having a super high power counter. | |
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StrawberryJoe
Zeni : 1,000 Posts : 29 Location : Texas
| Subject: Re: Demon Realm Martial Arts (Keminan) Wed Jan 31, 2018 3:04 pm | |
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Fenrir
Zeni : 2,000 Posts : 54 Location : Sadala
| Subject: Re: Demon Realm Martial Arts (Keminan) Wed Jan 31, 2018 3:10 pm | |
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| Subject: Re: Demon Realm Martial Arts (Keminan) | |
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